Class CoatRemissiveTexturedNormals

A Coat providing a texture and additional data for texturing

Hierarchy (view full)

Constructors

Properties

color: Color
diffuse: number
intensity: number
normalMap: Texture = null
specular: number
texture: Texture = null

Accessors

  • get type(): string
  • Retrieves the type of this mutable subclass as the name of the runtime class

    Returns string

    The type of the mutable

Methods

  • Updates the attribute values of the instance according to the state of the mutator. The mutation may be restricted to a subset of the mutator and the event dispatching suppressed. Uses mutateBase, but can be overwritten in subclasses

    Parameters

    • _mutator: Mutator
    • _selection: string[] = null
    • _dispatchMutate: boolean = true

    Returns Promise<void>