Const
dispatched to Node when it gets attached to a viewport for rendering. Broadcasted, so needs to be caught in capture.
dispatched to a child Node and its ancestors after it was appended to a parent
dispatched to a child Node and its ancestors just before its being removed from its parent
dispatched to a Component when its being activated
dispatched to a Component when its being deactivated
dispatched to Joint-Components in order to disconnect
dispatched to FileIoBrowserLocal when a list of files has been loaded
dispatched to FileIoBrowserLocal when a list of files has been saved
dispatched to Viewport when it gets the focus to receive keyboard input
dispatched to Viewport when it loses the focus to receive keyboard input
dispatched to a Graph when it's finished deserializing. Broadcasted, so needs to be caught in capture.
dispatched to GraphInstance when it's content is set according to a serialization of a Graph. Broadcasted, so needs to be caught in capture.
dispatched by a Graph when it and its connected instances have finished mutating
dispatched to targets registered at Loop, when requested animation frame starts
dispatched to a Mutable when it mutates
dispatched by a Graph when it mutates, GraphInstances connected to the graph listen
dispatched by a GraphInstance when it reflected the mutation of the Graph it's connected to
dispatched to a Node, it's successors and ancestors when its being activated
dispatched to a Node, it's successors and ancestors when its being deactivated
dispatched to Node when it's done serializing
dispatched to ComponentWalker when the final Waypoint in the current path has been reached
dispatched to Node when recalculating transforms for render
dispatched to Project when it's done loading resources from a url
dispatched to Time when it's scaling changed
dispatched to ComponentWalker and ComponentWaypoint when a ComponentWalker reaches a Waypoint or ComponentWaypoint
Types of events specific to FUDGE, in addition to the standard DOM/Browser-Types and custom strings